Less power means lower temperatures which leads to a quieter PC. Although initially developed to fix the screen tearing issue, an FPS limiter is effective to prevent the GPU from needlessly exerting itself to produce additional frames, which can cause an unstable frame rate.Įven if it isn’t a high frame rate such as 120 FPS or even 60 FPS, having an FPS limiter set at 30 FPS when your GPU fluctuates between 25 and 40 can give you a console level of stability and help you forget you ever had FPS issues.Īnother positive side effect of an FPS limiter tool is that, because there are fewer frames required, the GPU will logically produce fewer frames and therefore require less power. The secret to the FPS limiter’s good standing in the gaming community is that it not only fixes screen tearing but can also help gamers with more demanding games by forcing GPUs to remain within set limits.Īlthough this is just a side effect of the tool, it can be invaluable for gamers with less advanced PCs who are trying to play AAA games. However, before either company managed to produce an adequate synchronization option, people were forced to use an FPS limiter.įPS limiters are aptly named and do exactly what their name suggests: they limit the output of frames to the monitor. The original sync solution for screen tearing was V-Sync, but this wasn’t perfect and quickly became outdated as both AMD and NVIDIA devised their own fixes for the problem. You won’t need to buy additional hardware to resolve this issue. Getting a silky smooth picture doesn’t have to be expensive. The Cheaper, But Still Good, Solution Many games allow you to set a maximum FPS limit It is going to be limited only if V-Sync is enabled. Keep in mind that your game won’t be limited to the monitor’s maximum refresh rate. This means if the game drops to 45 FPS, the monitor will reduce its refresh rate to 45Hz.
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Although this might feel restrictive, for any future upgrades, it’s a perfect solution.Ī variable refresh rate means that the software will be able to communicate between the monitor and the GPU and sync the frame rate output and refresh rate. The variable refresh rate on monitors uses either Freesync (AMD) or G-Sync (NVIDIA). Both AMD and NVIDIA have variable refresh rate certified monitors which work with their respective graphics cards. The absolute best way to get around this issue is to use a monitor with a variable refresh rate. However, we want to play games now and, unfortunately, screen tearing is still a thing. Related: FreeSync vs G-Sync – Which Is Best? With FreeSync and G-Sync monitors and graphics cards becoming better and more widespread, in a few years, we will probably forget that screen tearing was ever an issue. Issues with screen tearing will soon be a thing of the past, and not remembered fondly. The Best Solution Is Also The Most Expensive This results in one frame being shown on the upper half of the monitor and another on the lower half. When that happens, the monitor will attempt to show more frames than it is capable of and will sometimes display two or more frames at the same time. In most cases, the monitor’s refresh rate is locked at a certain speed, such as 60Hz, and the GPU is outputting more than 60 frames per second. If you are experiencing screen tearing, it’s likely that your graphics card and your monitor aren’t in sync. It is an instant reminder that we are not actually part of a counter-terrorist unit but simply a person sitting in front of a computer. This visual glitch, known as screen tearing, has the potential to ruin the experience of being immersed in your favorite game. Screen Tearing – The Bane Of Gamer’s Existence An example of screen tearing